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Elements and Performance Criteria

  1. Prepare source materials for edit
  2. Log content for editing
  3. Perform basic edits

Required Skills

Required skills

communication teamwork and organisational skills sufficient to

arrange film television and interactive media content logically and accurately

liaise with relevant production personnel eg editors directors

understand and follow instructions as required

technical skills sufficient to

edit simple image and audio sequences and segments including dialogue

digitise prerecorded content eg film analogue video

follow relevant file management protocols for specified operating systems

selfmanagement skills sufficient to

prioritise work tasks

meet deadlines

seek expert assistance when problems arise

literacy and numeracy skills sufficient to

identify and label accurately source materials and copies

implement and record time codes and timings

document image and sound components eg completion of logging sheets

Required knowledge

familiarity with basic picture and sound editing conventions and techniques

industry knowledge including

roles and responsibilities of postproduction personnel

basic understanding of the features and capabilities of facilities and equipment for sound editing and broadcast

working knowledge of a range of editing software and equipment

OHS requirements as they apply to use of computers and keyboards

Evidence Required

The Evidence Guide provides advice on assessment and must be read in conjunction with the performance criteria required skills and knowledge range statement and the Assessment Guidelines for the Training Package

Overview of assessment

Critical aspects for assessment and evidence required to demonstrate competency in this unit

Evidence of the following is essential

systematic preparation of content segments for editing from source video or film

correct identification and logging of single images audio grabs and basic sequences

ability to transfer and digitise video and film materials

collaborative approach to work

attention to detail

ability to work to deadlines

Context of and specific resources for assessment

Assessment must ensure

access to a range of prerecorded films and videos

availability of a range of editing facilities nonbroadcast and broadcast

exposure to a range of computer software for editing and documentation of image and audio

access to appropriate learning and assessment support when required

use of culturally appropriate processes and techniques appropriate to the language and literacy capacity of learners and the work being performed

Method of assessment

A range of assessment methods should be used to assess practical skills and knowledge The following examples are appropriate for this unit

direct questioning combined with review of portfolios of evidence and thirdparty workplace reports of onthejob performance

evaluation of a range of material prepared logged and edited by the candidate in response to instructions received from a supervising editor

written or verbal questioning to test knowledge as listed in the required skills and knowledge section of this unit

Guidance information for assessment

Holistic assessment with other units relevant to the industry sector workplace and job role is recommended for example

CUFDIGA Prepare video assets

CUFDIG301A Prepare video assets

CUFSOUA Perform basic sound editing

CUFSOU204A Perform basic sound editing

CUFSOUA Prepare audio assets

CUFSOU301A Prepare audio assets.


Range Statement

The range statement relates to the unit of competency as a whole. It allows for different work environments and situations that may affect performance. Bold italicised wording, if used in the performance criteria, is detailed below. Essential operating conditions that may be present with training and assessment (depending on the work situation, needs of the candidate, accessibility of the item, and local industry and regional contexts) may also be included.

Technical and creative requirements may include:

ADR (additional dialogue recording)

audio levels

break in control track

colour bars

drop-outs

film leaders

graphics

production style

quality of image/sound

rushes

script materials

sequences, e.g.:

vision cuts

sound editing, e.g. dialogue

voice-over

music

sync marks

tape black

time codes.

Productions may include:

animated productions

commercials

documentaries

feature films

filmed events or performances

music video

pre-recorded television productions

short films

television productions, e.g. music, drama, comedy, variety, sport.

Editing may include:

computerised data

digital non-linear

film

linear

off-line

online

video.

Production personnel may include:

assistant editor

CGI (computer generated imagery) personnel

designers

director

director of photography

editing suite personnel

editor

floor manager

laboratory personnel

music composer

picture editing personnel

producer

production designer

production manager

sound editing personnel

sound effects personnel

technical director

other technical/specialist staff.

Source materials may include:

CDs

DVDs

film

graphics

internet

mini disks (MDs)

stills

tape (analogue; camera, digital)

work prints

work tapes.

Documentation may include:

assembly order

budgets

call/running sheets

camera reports

computer generated

continuity reports

contracts

EDLs (edit decision lists)

fault reports

hire agreements

list of sequences with relevant shot numbers

logging sheets

manually written

manufacture schedules

manufacturer specifications/instructions

marked-up scripts

marked-up transcripts

memos of instruction

operational/project plan

production schedules

scripts

sound reports

sound sheets, e.g.:

time-code log sheets for location sound recordings

wild-line and sound effects log sheets.

Medium may include:

computer disk, e.g. CD/DVD

film of any gauge, e.g.:

16 mm

35 mm

super 35 mm

70 mm

mini disk

sound

video of any format, e.g.:

miniDV

DVCam

Betacam

SP and digital Betacam

VHS/SVHS

vision.

Storage and memory may include:

disk space (hard, optical, floppy)

film duplicates

flash memory, e.g. USB drives

solid state, e.g. RAM.

Formats may include:

audio/sound, e.g.:

DAT

AIFF

WAV

MIDI

MP3

magnetic tape

computerised data

film of any gauge

graphics

stills

video of any format, e.g.:

DVC

VHS

Beta

HDTV

AVI

MPEG.

Software may include:

Adobe Premiere Pro

Avid Liquid Pro

Final Cut Pro

Ulead MediaStudio Pro.

Hardware may include:

computers, e.g. PC, Macintosh, Avid

DVD/CD player

edit controllers, e.g. Lightworks

external hard drives

iPod

source and record machines, e.g. Beta, VHS, DAT

Steenbeck

video machines/recorders.

Editing facilities may include:

digital non-linear, e.g. Mac G5, Avid

editing bins

linear, e.g. Steenbeck, Beta, VHS

off-line

online

pic sync

rewinders

synchronisers

viewers.

Consumable materials may include:

audio tape

computer disks

DVDs

film cans

labels

marking pens

video/DVD cases

viewer globes.

Shots may include:

bird's eye

close-ups

cutaways

high-angle, low-angle

long shot, mid shot

medium close-ups

noddy

pans

reverses

tilts

two shot

wide shots

wide-angle.

Log may include:

can ID

counter reading

drop-outs/faults

in point

out point

shot descriptions

tape ID

time code

timings.

Time codes may include:

burned-in code

clapperboard/slate

frame rates

genlock

keyed-in code

LTC (longitudinal time code)

SMPTE/EBU

synchronisers

time-code rates

VITC (vertical interval time code).

Items to be noted in edit decision lists may include:

composition

coverage

dialogue

effects transitions, e.g.:

wipes

dissolves

fades

use of graphics

frame ratio and rate

framing

glitches, faults, drop-outs

music

pacing

script changes

soundtrack

special effects

tempo - duration of shots and segments

timing.

Software functions may include:

adjusting audio levels

inserting:

transitions

sound effects

music

voice-overs

basic titles and captions

still images

overlays

manipulating still images, e.g.:

panning

zooming

manipulating video and audio clips, e.g.:

cutting

pasting

copying

moving

splitting.